Tag Archive: “reviews”
Orbital Drop eBooks
Do you like science fiction and fantasy? Do you read ebooks? You might want to check out The Orbital Drop, a monthly deal on an ebook title from publisher Orbit Books.
The currently discounted title is Consider Phlebas, the first novel in Iain M. Banks’ Culture series. It’s far-future space opera. Now, I am known to opine that science fiction is made of richer stuff than just rockets and robots, but hey – I like rockets and robots, too.
I read a more recent Culture novel last year (Matter). While enjoyable, I recall that it felt a bit haphazard, as if I’d tuned in to a series too late to catch the introduction and was relying on recaps to catch up – which is evidently exactly what I did. So, for $0.99, I’ll pop Consider Phlebas into the queue and enjoy the world-building from the beginning.
Posted on Tuesday, April 5th, 2011.
Art on Anarres
This quote from Ursula K. Le Guin’s The Dispossessed resonates strongly with me:
“No distinction was drawn between the arts and the crafts; art was not considered as having a place in life, but as being a basic technique of life, like speech.”
(As with art, so with science.)
The quote is an excerpt from a description of the egalitarian culture of the protagonist’s homeland.
The book is a dialectical dissection of ideas about culture and society and belonging and belongings, told through the device of the main character’s attempt to bridge two very different but intimately related worlds. From my vantage point halfway through the book, the central question is whether the two peoples will be reunited – or whether the reuniter will ultimately find himself without a people. The title underscores that risk, and reminds me of the challenges faced by all who would seek compromise.
Posted on Sunday, April 3rd, 2011.
Five Apps I Like
Last weekend I reviewed some iPhone games. Here are some other apps I use, sans haikus. I am not including built-in apps such as Safari or Mail, nor am I listing every third-party app I’ve installed; presented here are just a few of my favorites. Title links go to the App Store.
Stanza
Stanza is a free ebook reader application by Lexcycle. I use Stanza mainly for reading the ePub editions of online short fiction magazines such as Lightspeed. Pictured above is the glossy “jukebox” view of cover art, but I typically browse my library in list view. You can group the listing by author or by user-defined collection, and you can sort each listing in various ways. The reading view is highly customizable (fonts, colors, margins – you name it) and the interface is fairly intuitive (tap left or right side to go back or forward, pinch to change size, press and hold to annotate or look up a definition). Somewhat to my surprise, I have become accustomed to reading white text on a black background – perhaps because it feels more comfortable when the iPhone is the only source of light. Turning on the “Display Styles” option under Layout settings helps preserve some importing formatting (such as distinct typefaces for questions and answers in interview transcripts).
Stanza plays nicely with Dropbox, also available for the iPhone, which makes it easy to keep your files in sync.
I would like if it was possible to perform a text search across the whole library, not just the current book.
PlainText
This is a useful plain text editor by Hog Bay Software. You can title notes and organize them in folders. It is tightly integrated with Dropbox, so any notes you take on the go are immediately available on your computer, too (and vice versa). It works without Dropbox, too (useful even if you do have account, because you still take and save notes without an active connection – syncing is just deferred until it gets a chance). Free; you can pay a couple bucks to remove the unobtrusive ads.
AutoStitch
There are a number of panoramic photo apps available. This is the one I have, and it’s great. Take a bunch of overlapping photos, select ‘em, and “boom” – panorama. It’s easy, it’s fast, and it’s fun.
Poke around the company website – the people behind the program have some other interesting image processing projects, too.
Kinetic
The built-in Maps app is great, but Kinetic by Mothership is a nifty GPS logger for those occasions when you wonder “just how far is that ride” or “I wonder how fast I can bomb down that hill with a bike full of groceries”. You can customize the display with everything from signal strength to pace, but in my typical usage I just turn it on and pocket the phone (screen off) before hopping on my bike.
It’s fun to examine the logs. As you drag the progress marker along the bottom of the screen, corresponding markers on the map and speed/elevation graph show where you were and how you were moving at that point in your ride. I think there are some minor improvements that could boost the utility of the graph feature, such as a moving the value labels from the endpoints to the vicinity of the marker when zoomed in (at present, you can’t see the labels when zoomed in to look at the details of the graph).
Star Walk
What star or planet is that? Launch Star Walk, hold the phone up to the sky, adjust the brightness setting to approximate what’s actually visible, and tap the object in question to see its name and details. It’s a clever use of various sensors to simplify search based on where you are and where you’re looking. To be honest, I haven’t made many opportunities to consult it out under the night sky yet, but I think just playing around with it can help you learn where to look for things.
(For another example of the powerful convergence of sensors and portable processing mojo, check out Word Lens. I’ve tried the demo, which just reverses words instead of translating them – even so, given bright lighting, it’s space-age cool.)
Posted on Sunday, December 19th, 2010.
My Top Ten iPhone Games, Haiku Reviewed
I haven’t played many video games in recent years. I upgraded to a Mk. IV Apple Ansible this fall. For better or worse, the quantity of quality games available for iOS has since drawn me back into the fray. Here is a list of ten of my favorite iPhone games, sorted alphabetically by title, and reviewed in signature anoved.net haiku style. Title links take you to the App Store.
Chop Chop Soccer

Bobble-headed tots
compete beneath your fingers -
fakeout, flick, kick, score!
I like the simplicity of the controls and the art style of this fingertip futbol game. (Many sports games present a tedious amount of franchise or roster management – not so here.) If you’ve got the ball, you drag or swirl your finger on screen to dribble or fake out opponents. To pass or shoot, you just flick in the direction you want to kick. To try to steal the ball when playing defense, just flick towards it.
The screenshot about is taken with the “Action” camera mode, but I prefer the “Side” view because the orientation remains stable, keeping input simple.
Fruit Ninja

The Order of Chefs
is sworn to slice ripened fruit.
Swing your cleavers high!
It’s basically like Infinity Blade, except you’re slicing up food instead of ogres and assassins. I think the juicy exploding-fruit sound effects are my favorite part.
Infinity Blade

Weave your sword just so:
thrust and lunge, deflect, cut low.
The God King, the foe.
I feel that this swordfighting game lives up to the hype surrounding its recent release. Powered by the same Unreal Engine showcased in the free Epic Citadel, it’s no surprise that Infinity Blade’s graphics, artwork, and cinematography are top-notch.
Critically, the gameplay is engaging, too. You confront various enemies in a cyclical sequence of duels. (There’s no time wasted trotting about in search of fights, much to the dismay of some among the App Store commentariat. Another thing the comment kids don’t seem to get is that it’s not “over” once you reach or even beat the God King.) Your success, especially against more powerful foes, is reliant on the details of your technique. You can survive by swinging wildly, sometimes, but the real challenge – and reward – is in refining your stroke and footwork to maximize damage dealt while minimizing injuries received. It’s hard to put down – “just one more round!”
Some criticisms: the wheezes, screeches, and grunts uttered by the combatants do get a little tiresome (although my cat seems to like them). In the heat of battle, it can be frustrating when the dodge or block buttons don’t seem to do anything – but this is surely a matter of poor timing on my behalf, not any bug in the game.
Jet Car Stunts

Boost into the blue.
Extend flaps, float, drift and twist.
Rubber chirps, grips – go!
The set-up is zany – you drive a race car with airbrakes and rechargable JATO around geometrical platforms situated in the sky – but the controls are nearly perfect. Steady hands are required to stick the landing on long jumps, but a quick boost or skid will snap you back on track. Just as much a puzzle game as a racing game, Jet Car Stunts nevertheless elicits memories of Star Wars: Episode I Racer, my favorite racing game ever.
Minigore

Hikin’ in Hardland,
huntin’ furry lil buggers
who be huntin’ you.
Minigore is a frenetic “twin stick” arcade shooter that pitches you as hapless protagonist John Gore (or some other character) against unending swarms of fuzzy (and often firey) forest freaks. Individually, the monsters are easily dispatched – but in crowds, they’re overwhelming. Fortunately, your machine gun never runs out of bullets, and if you collect enough lucky charms, you can go nuts and trample the beasties as your own alter-ego beast.
The “twin stick” label refers to games with two [virtual] joysticks, one which controls your character’s movement and one which controls their direction of fire. In other words, you can aim and move in different directions at the same time.
N.Y. Zombies

Building lights are out.
Thump and stumble in the hall.
Pump and shoot ‘em all.
There are many zombie survival games out there. This is the one I have. It can actually be quite frightening. I like it.
In each level your task is to stand your ground until the creeps stop coming. You have a small arsenal of weapons at your disposal, which can be upgraded or exchanged between levels. You don’t run out of ammunition, but the weapons do take a moment to reload. You can switch to a different weapon while one is reloading, but if you’re not careful you can sometimes find yourself without any ready to fire – and a few seconds may be all it takes for the zombies to get you.
I think much of the suspense comes from the fact that enemies approach from all directions. This imparts a wary feeling of needing to look over your shoulder, so although your character remains stationary, you must constantly turn back and forth to keep the undead at bay.
Rat On A Scooter XL

It’s Ratty! It’s Rat!
With helmet and Vespa and gas!
Go, Ratty, go and don’t splat!
Rat jumps his scooter from platform to platform collecting cheese. How far will he get before he falls? It’s up to you! There’s just one button: tap the screen to make him jump or, if he’s already airborne and he’s got the gas, to give him a little boost.
The scooter’s motor makes a delightful sputtering sound.
Real Racing

Hug the line, off gas,
nick the curb strip, whip the wheel,
and drop the hammer.
Lots of tracks, four car classes, and a brisk sense of speed make this a great driving game.
Control method B (tilt steering with gas and brake pedals, no brake assist) is the only acceptable input method. Accelerometer steering feels more realistic than any joystick, keyboard, or console controller I’ve used. Cockpit view is important, too. The exterior camera somehow makes the handling seem less convincing to me.
Reckless Racing

Back roads – good ol’ boys
gonna powerslide semis
down in the holler.
Top-down Hazzard county automotive mayhem. There’s a fun variety of cars and trucks to choose from, and detailed scenery to soak in as you gun your buggy through the mud and careen around the farmyard. I like the music.
Samurai II: Vengeance

Artful Eastern land
of lilies, cogs, and honor
wants not for lost blood.
There are nicely illustrated introductions to the chapters of this game, which is itself rendered in an attractive cel-shaded fashion. The “steampunk” feudal Japan setting provides an interesting and generally soothing environment in which to, um, slaughter lots of bad guys. I haven’t quite mastered the timing necessary to consistently pull off the “combo” attacks, so it’s definitely challenging – but that’s a good thing. Your progress is saved after clearing each section of the level, which makes it feasible to work your way through the game in small increments.
Words With Friends

Spell like you mean it -
not just any word will do.
Fear my triple Q.
Words With Friends is like Scrabble, albeit with a different board layout and automatic arbitration of what is and isn’t a valid word. I’m afraid I’m a junkie. My addiction is fed by the fact that you can play multiple games at once, asynchronously, so it’s almost always your turn. Plus, you can take as much time as you want to mull over your move.
Unfortunately, it is also somewhat buggy. The amount of time spent “Sending…” each turn seems disproportionate to the amount of data that must be transmitted. Worse, games occasionally appear to be corrupted and prematurely lost. A “Repairing…” message sometimes appears, but rarely succeeds in restoring these games.
So there you have it, my list of ten favorite iPhone games. Hey, I didn’t say it was a list of ten and only ten games.
In my opinion (<soapbox>as someone who doesn’t pirate software and who happily pays for good software from small shops</soapbox>), iPhone apps are incredibly cheap. Nevertheless, checking in on Touch Arcade once in a while is a fine way to see what games are temporarily free or on sale – I bought many of the games listed above at a discount. “Lite” versions of many games are also available.
No promises (blogs can’t handle commitment), but maybe I’ll review some of my favorite non-game apps, too.
Posted on Sunday, December 12th, 2010.
Used Book Sale Acquisitions
Today was one of the used book sales organized by the friends of the Broome County Public Library. Hardcovers for $1, paperbacks for 50¢! I bought a big stack of books for $5.
What’d I get? Short stories by Isaac Asimov and Robert Silverberg. A regional field guide to trees. More short stories by authors I like. Poems about upstate NY by Dugan Gilman. A history of religion in the US for a friend’s research, and, last but not least, E. O. Wilson’s Diversity of Life.
Not too shabby!
Posted on Saturday, September 11th, 2010.
Haiku Reviews of Selected Stories from Fragile Things, a Compendium of Short Fiction by Neil Gaiman
Here’s my take on a few of the tales from Fragile Things: Short Fictions and Wonders. As always, let’s not be too pedantic about what constitutes a haiku or a review.
The boy ran away
and found a friend with whom to play
and maybe stay.
In high school, some of our cross country routes took us through a cemetery. Some folks said it wasn’t an appropriate place to run, but I always figured the residents wouldn’t mind the company.
Who is the demon
who resurrects your regrets?
Feelings, flayed, expire.
Gaiman’s comments on this compact parable introduced me to the “Möbius story” label for cyclical stories. This is the first of two or three summarized here.
The Facts in the Case of the Departure of Miss Finch
Evening on the town:
at the circus, underground,
kingdoms, lost, are found.
While they were in the fifth room, the prim biologist said she wished the Smilodon was not extinct. In the eighth room, the Cabinet of Wishes Fulfill’d, she was chosen as a volunteer.
Apparently this story was partly inspired by a Frazetta painting. Awesome.
We all have our needs -
a hunger for friends, or meat;
and some of us feed.
Ever run in to someone you used to know, and wonder what happened to them? Ever wish they hadn’t told you?
Pages from a Journal Found in a Greyhound Bus Somewhere Between Tulsa, Oklahoma, and Louisville, Kentucky
Dreams of roads and rain
in America’s motels,
searching for yourself.
There’s no better place to work out what you’re after than a booth at an all-night diner. If that doesn’t lead anywhere, you might really be lost – or at least there’s a long road ahead. Refill?
Barbecue Sunbird -
a summer delicacy!
Ashes, hatch, repeat.
I want to hang out with Zebediah T. Crawcrustle.
Each year, here we meet
to drink and feast but most to
make you monsters weep.
This story features characters from American Gods, and is set in the world of that novel. It’s a spin on the legend of Beowulf and Grendel, inflected by the American Gods idea that mythical figures exist but subsist only on the strength of human belief. The central question of Monarch of the Glen is simply this: what makes a monster?
Posted on Tuesday, June 15th, 2010.
Story Synopses for May 26
I have backlog of notes on story podcasts. Here are limerick synopses for a scant few of them:
Remembrance Is Something Like A House by Will Ludwigsen (via Podcastle 100)
A house that was home is forsaken;
abandoned in shame, it awakens.
With a creak and a lurch
it sets off on a search
to put right what once was mistaken.
Acceptable Losses by Simon Wood (via Pseudopod 191)
Mission’s the same, boys – collect our dead
with shovels and buckets and dread.
Many battles are won
and the Queen thanks you, son,
for her best weapon needs to be fed.
Intelligent Design by Ellen Klages (via Drabblecast 159)
In the kitchen with Grandma, baking,
young God learns the way of world-making.
“A pinch, a touch – you see?”
But He breathes life care-free;
another batch of bugs is waking.
Posted on Wednesday, May 26th, 2010.
My Interpretation of the Litany Against Fear
Dune is a work of fiction, but it presents philosophies I accept as powerful kernels of real-world wisdom. Here is the Bene Gesserit Litany Against Fear, introduced in Herbert’s 1965 classic:
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain.
Confrontation and acknowledgement transforms fear into an understanding of risk. To face fear – or to embrace joy, for that matter – is not to be deluded by denial or delight, but to be human: to recognize emotion as an indicator of important experience.
As a cognitive tool, the Litany guides us to observe and identify sources of uncertainty. Observation changes challenges by changing how we see them; the paralyzing fog is dispelled by our gaze to reveal specific obstacles that can be attended to in turn.
I think this is especially useful as an approach to the anxiety that can sometimes inhibit opportunity or ambition. What will you tackle next?
Posted on Friday, April 9th, 2010.
Hugo Nominations
The nominees for the 2010 Hugo awards were announced today at Eastercon. I mention this for three reasons:
- StarShipSofa received a nomination for Best Fanzine. This is the first time a podcast has been on the ballot for a Hugo award. I began listening to StarShipSofa late last year and quickly became a fan; many of the short stories I’ve mentioned here were heard on the ‘Sofa. In February, I voiced my support for the good ship’s nomination campaign in A Hugo for the StarShipSofa, so I am quite pleased to see this recognition for everyone involved in its production – especially editor Tony C. Smith.
- StarShipSofa qualifies as a “fanzine”, but there’s nothing amateurish or obscure about it or other popular SF podcasts. In the few months since I started listening to these shows, I’ve heard a number of the stories that were nominated and learned of a few more. (I suspect I may hear even more as I work my way back through the archives.) For example, I heard and reviewed The Gambler by Paolo Bacigalupi via ‘Sofa 121; on the strength of that story and other online recommendations, I bought, read, and enjoyed Paolo’s debut novel The Windup Girl, which is among the candidates for Best Novel.
- I take the remainder of the nominees – those I haven’t read, heard, or heard of – as worthy additions to my reading list!
A few notes on other notable nominees:
- I haven’t read Peter Watts’ Best Novellete-nominated story The Island, but I did read and review his novel Blindsight. I’m glad for that bit of good news amidst other dismaying developments in Peter’s life.
- Although I haven’t posted any reviews yet, I listen to the Clarkesworld magazine podcast and have notes on a few stories, including Best Short Story nominee Non-Zero Probabilities by N. K. Jemisin. Clarkesworld itself is a nominee for Best Semiprozine. Again, I emphasize that podcasts provide great exposure for some of the top content in the genre.
- Somewhat surprisingly, I’ve seen every film nominated for Best Dramatic Presentation, Long Form: Avatar, District 9, Moon, Star Trek, and Up. I’m not sure which I would vote for.
Posted on Sunday, April 4th, 2010.
Words About Words I Done Heard
Regulars by Frank Oreto (via Pseudopod 158)
Business is good at Jimmy’s bar, Drakes -
a regular crowd’s all that it takes.
They pay cash to devour
loners caught after hours -
it’s money, but still Jimmy’s heart breaks.
You have to make sacrifices if you want to succeed in this business.
Woman Called Witch by Doug McIntire (via Dunesteef 145)
What shape does Fate take
to end men in her embrace?
All will see her face.
The narrator witnesses an old woman intervene in a bank robbery. He is a petrified hostage; she is grandmotherly, inexplicably calm, and in one brief but decisive moment, terrifyingly fearsome. She is called Witch, and one day you may know her, too.
What Fluffy Knew by Kristine Kathryn Rusch (via Drabblecast 153)
Fluffy, housecat queen,
spies wee earwig invaders
and begins the hunt.
Ignore your vet – the tabloids are right. If your pets suddenly become vicious, it’s due to mind control parasites deployed by little flying saucers. Fortunately, Fluffy the domestic diva was present to observe the miniature aliens plant their bugs in her tomcat housemates’ ears. As anyone who’s ever played with a cat knows, there are certain threats our feline friends are well equipped to confront – so the outlook is grim for invaders who make such fun-to-chase morsels.
Film-Makers of Mars by Geoff Ryman (via StarShipSofa Aural Delights 57)
Dusty reels; real FX.
John Carter of Mars conquers
on film and in flesh.
Footage from an early silent movie adaptation of Edgar Rice Burroughs’ Barsoom series surfaces at a film festival. In some ways it is predictably dated, but the apparent age of the actors and the astounding quality of the special effects – from a grisly slaying to the fluid motion of the indigenous Tharks – raise doubts about the film’s vintage. As the protagonist investigates, however, he finds evidence that the footage is entirely authentic.
Bridesicle by Will McIntosh (via StarShipSofa Aural Delights 124)
The lost are not gone, just kept on ice:
brides are in stock, revived for a price.
Each date’s a taste of life
for each unwed dead wife -
and also, one, whose love lies alike.
As if cryogenic preservation wasn’t creepy enough, imagine adding a dose of mail order marriage to the mix. That’s the world of Bridesicle, where the dead may find themselves arrayed like so many flavors in an ice cream freezer to be sampled by wealthy suitors. It’s hard enough to repeatedly suffer a few minutes of rusty reanimation just to be rejected and returned to death, but Mylee, the main character, must reconcile this desperation with her disinterest in the men who could fund her resuscitation.
A Light in Troy by Sarah Monette (via PodCastle 94)
“There is still a child!”
She is chattel, but she guides,
and he holds her hand.
An aged master, more scholar than menace, beholds with mercy the hope of a woman whose people his crushed. Hope springs eternal.
The Identifier by Mark Patrick Morehead (via Pseudopod 184)
We who remain sort
history’s debris in bins,
and yet still we sing.
The human spirit prevails, even as our pitiable remainder is made to sift through the rubble of civilization. A tabletop IED, a bottle of wine, and a scratched Tchaikovsky CD make for one last wonderful evening in hell.
Posted on Thursday, March 25th, 2010.




