Category Archive: “Development”

XML Parsing in AppleScript

I recently wrote a script that posts bookmarks from Yojimbo to Pinboard. Now that I have a nice system for posting links, I find that I’d like even more integration. For instance, I’d like to be able to keep Yojimbo in sync by downloading any links I post to Pinboard via other interfaces.

The Pinboard/Delicious API provides a variety of methods for retrieving link information, but there isn’t a straightforward way to parse the results in AppleScript. In my posting script, I just search the response for code="done". This is sufficient to tell if the add method succeeded, but methods that return more detailed information need more rigorous handling.

Incidentally, AppleScript supports direct interaction with SOAP or XML-RPC web services; see the documentation here. However, the Pinboard API uses a different architecture, REST (sort of).

Essentially, a query is represented as a URL, with parameters, and the XML results are returned by the server like the content of any other web page. (I use do shell script and curl to make the request and get the raw results; I don’t know if there is a better AppleScript idiom for general HTTP transactions. URL Access Scripting is dusty and requires writing temporary files.) The task is to extract the relevant bookmark information from the response.

As it turns out, the System Events scripting dictionary includes an XML suite, pictured above. Some experiments based on the examples given in this discussion at MacScripter confirm that it can be used to parse data returned by the Pinboard API. So, all the pieces necessary to implement a more sophisticated AppleScript bookmark syncing system are available.

Posted on Saturday, February 20th, 2010 in Development, Macintosh. Tags: , . No Comments

Online LDraw Viewer

Click here to view some digital bricks right in your browser.

It’s a quick late-nite first-draft online adaptation of the Processing LDraw viewer I’ve been playing with.

Posted on Tuesday, January 12th, 2010 in Development, LEGO and LDraw. No Comments

Setting up Andy’s LDraw Viewer

Andy has posted the Processing code for the nifty little LDraw viewer I mentioned in my previous post.

Processing gives you a decent among of guidance, but for your reference here’s what I did to get this up and running:

  1. Download and unzip ProcessingLcad-Oct2008.zip.
  2. Rename the LcadTest-Oct2008 folder to LcadTest01 in order to match the project file it contains.
  3. Move the contents of the LcadTest01/libs/ folder to your Processing sketchbook libraries folder. In my case, it is /Users/anoved/Documents/Processing/libraries/.
  4. Move the contents of the LcadTest01/models/ folder to the models subfolder of your LDraw library. Alternatively, you can edit LcadTest01.pde to load a model of your choice.
  5. Open LcadTest01.pde and edit BaseDir to identify your LDraw library folder. In my case, it is /Users/anoved/Documents/LDraw/.

Lastly, if the capitalization of the LDConfig.ldr file in your LDraw library does not match that specified later in LcadTest10.pde, edit one or the other so they are in agreement.

Now you can take it for a spin. And, yes, this viewer can load files with Unix line endings. ☺

Posted on Monday, January 11th, 2010 in Development, LEGO and LDraw. 2 Comments

Beginning Processing

Processing is a system that makes it as straightforward as possible to do some pretty sophisticated graphics programming. Based on Java, it abstracts enough technical details to let you focus, more or less, on the basic logic of the idea you want to animate. From the web site:

It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.

Check out the Exhibition for some examples of what’s possible and the Tutorials to see how easy it is get started. There is a great collection of examples for specific topics, too, most of which include illustrative applets embedded in the page. The ability to export Processing programs (or “sketches”) as applets is particularly appealing, although my understanding is that some features, such as file I/O, are available only in application or development mode. It works cross-platform.

I know I have encountered Processing before, but my current interest began as I read Andy Lynch’s description of a simple LDraw renderer he implemented as a Processing sketch. That lit a fire under some related ideas of my own that have been simmering for want of an optimal outlet.

But there’s more to my interest than digital bricks: if there isn’t already a decent library (which would be surprising, as many useful libraries seem to be available), I might be tempted to write a shapefile loader, if for no other reason than to complement the shapefile parser I once wrote for Chipmunk Basic. I think it could be fun to experiment with some raster GIS and remote sensing ideas in Processing, too. (Just get the spectral signatures – click, click, click – and you do it. That’s all what it is!) Last but not least, per its original intent, I can envision using Processing as a superior tool to visualize certain data.

What sort of Process will you invent?

Posted on Monday, January 11th, 2010 in Development, Geography, LEGO and LDraw. No Comments

Kitgen Build System for Tcl/Tk

In the past I have written a variety of posts about Starkits and Starpacks. Briefly, Starkits provide a way to package complex Tcl/Tk programs in a single file, and Starpacks allow those packages to be combined with self-contained interpreters to deliver stand-alone applications. However, the Tclkit interpreters I originally used for this purpose have not generally been maintained, at least for Mac OS X (Pat Thoyts has done a good job providing current Windows and Linux versions).

Of course, there are various ways to build your own Tclkit equivalent, but I usually found the process slightly too tedious to sustain my interest (although I did succeed with Pat’s version of kitgen shortly before discovering the method described below).

As it turns out, self-contained Tcl/Tk installations functionally equivalent to Tclkits can quite easily be created with the kitgen build system. This comprises a single Tcl script (kbs.tcl) that automates the process of downloading, compiling, and assembling the elements of a “kbskit”. The script is robust – it worked successfully on the first try, without any knowledge of what options to use beyond those given in the Quick Start examples.

If you simply run a fresh copy of kbs.tcl, it will retrieve the Tcl/Tk sources.

Build a Metakit-based kbskit (like Tclkit) with:

./kbs.tcl -r -mk install kbskit8.5

Build a Vlerq-based kbskit (like Tclkit Lite) with:

./kbs.tcl -r -vq install kbskit8.5

In either case, three executables will actually be built:

  1. A Tcl-only executable, denoted by -cli suffix
  2. An executable that loads Tk from an external library if needed, denoted by -dyn suffix
  3. An all-in-one Tcl/Tk executable, denoted by -gui

On Mac OS X, these executables are found in the buildDarwin subdirectory relative to kbs.tcl. The subdirectory name will presumably differ on other operating systems.

Happily, the kbskits created with the kitgen build system can be used with Starpacker. Check the “Other” box and select the kbskit you prefer to use as the executable in your Starpack:

You can bundle other packages into your kbskits using the -mk-bi or -vq-bi options (-bi stands for “Batteries Included”). This will ensure that those packages (typically useful extensions) are always available to code being run by that kit. Of course, a different approach, with different advantages and disadvantages, is to bundle packages in your application Starkit, which can be executed with different kits.

Additional topics to explore include building the --enable-aqua option and the best method to update both kbs.tcl and the source code it retrieves.

Posted on Sunday, January 10th, 2010 in Development, Macintosh. Tags: . No Comments

List splicing with foreach

Tcl’s foreach command is commonly used to iterate through items in a list. However, I had not realized that it can step through more than one list at once. Here’s a handy application of this property based on an example from the documentation:

proc splice {l1 l2} {
    set s {}
    foreach i $l1 j $l2 {
        lappend s $i $j
    }
    return $s
}

This procedure combines two lists into a new list comprised of alternating items from each input:

% splice {a b c} {1 2 3}
a 1 b 2 c 3

One use for this is to join a list of keys to a list of values to establish a dictionary or an array:

% set dimensions [splice {length width height} {10 16 33}]
length 10 width 16 height 33

% dict get $dimensions height
33

% array set d $dimensions
% set d(width)
16

So if you’ve got an ordered list of values you’d like to access as named fields, you can combine it with a list of field names using foreach and be on your way.

Posted on Monday, April 28th, 2008 in Development. No Comments

Starpacker

Starpacker is a utility that helps join Starkits and Tclkits to create stand-alone Starpacks. This can already be done with SDX, which is a superior tool in many ways, but Starpacker provides a simpler interface to this particular aspect of SDX.

Starpacker Mac OS X Screenshot Starpacker Windows Screenshot

More extensive help is included with the program.

Demonstration

Drag an application Starkit onto Starpacker, select a Tclkit, and click Pack to create a stand-alone executable for the indicated platform. The Tclkit is downloaded automatically if needed. (May not work with all Starkits.)

I recommend watching the video full screen for maximum clarity.

Download

Posted on Wednesday, March 26th, 2008 in Development, Macintosh. Tags: . 1 Comment

Msgcat and Mac OS X

The Tcl core library includes msgcat, a package which facilities program localization. msgcat provides means to define a catalog of messages in multiple languages and a procedure to retrieve messages appropriate to a specific locale, typically determined by cues from the operating system.

In general, to localize puts "Hello, world!", you provide equivalent strings for each supported locale and select the appropriate one at runtime by stating puts [mc "Hello, world!"]. For example, this command might print ¡Hola, mundo! if the locale is es. Default strings in the programmer’s native language can usually be used as keys to the message catalog.

Anyway, msgcat looks at a couple environment variables (or the Windows registry) to determine the proper locale. On Mac OS X, this works fine for scripts launched from the command line, but spiffy desktop applications don’t necessarily have access to the same environment variables. If no supported environment variables are available, msgcat uses the locale implied by the “Region” setting of the “Formats” pane of Mac OS X’s “International” system preferences. You can query this string from the command line with:

defaults read 'Apple Global Domain' AppleLocale

It is also available from within Tcl as the variable ::tcl::mac::locale.


To test localized Tcl desktop applications on Mac OS X without changing your system region, you can define the locale in ~/.MacOSX/environment.plist. Environment variables specified in this file are available to programs launched from the Finder, so msgcat will see these settings before resorting to the system locale. For instance, to set the locale to es, add this property to environment.plist:

<key>LANG</key>
<string>es</string>

See QA1067 for more information about environment.plist, including how to create it if it does not already exist. Note that variables defined in this file will be visible to all programs, and may therefore affect other applications.


Here’s how I usually comment the code I use to initialize msgcat:

# localization courtesy of Message Cat:
#
#  |        /|      MEOW
#  | ______/ |       MYAU
#  /  _    _          MJAU
#  | <l>  <l> |        MIAUW
#      __    /       MIAULE
# ----- / -----     MIAU
#  --__/__/--     MIAO
#

mc "MEOW" thanks to Flippy’s Cat Page.

Posted on Tuesday, January 29th, 2008 in Development. No Comments

Scalable Images with CSS

If you use ems to define an image’s height property, the image will be scaled relative to an implicit 1em text height.

For example, here is code to display the same image twice — first normally, then scaled to exactly five times the normal text height:

<p>Normal: <img src="http://anoved.net/images/cssize/flower.jpg" />
 Scalable: <img src="http://anoved.net/images/cssize/flower.jpg" style="height:5em;" /></p>

Here is how these images appear:

Normal:
Scalable:

Try using your browser’s controls to increase or decrease the displayed text size. The first instance of the image will remain the same as the neighboring text changes size, but the second instance of the image will grow or shrink with the text, preserving the proportions of the original design.

I use this trick to fit my impish logo in the title bar at the top of the page regardless of the visitor’s text size preferences. It works surprisingly well in contemporary browsers, but of course it looks dumb without CSS. The scaling does appear to be off by one pixel at alternating sizes in Safari.

Worth noting is that Opera scales the entire page layout instead of just textual elements, which strikes me as clever and correct.

Comments and technical corrections welcome.

Posted on Wednesday, January 16th, 2008 in Development. 2 Comments

Minimal Tcl/Tk Mac Application Packages

Here is one way to create a self-contained double-clickable Tcl/Tk application for Mac OS X.

Code

Save this text as hello.tcl:

package require Tk
pack [label .l -text "Hello, World!" -padx 30 -pady 30]

For clarity, save this and other example files to the Desktop.

Tclkit

Download and unzip 8.4.16/tclkit-darwin-univ-aqua from the Tclkit download matrix. This is a universal binary version of the latest stable release of Tcl/Tk with native Mac OS X interface elements.

Update: On Mac OS X 10.5 (“Leopard”), at least with current X11 patches, you can use non-Aqua Tclkits as the basis for Mac application packages. X11 will open automatically. Since Tk Aqua doesn’t play well with Leopard, this may prove to be a useful (if ugly) interim solution.

Updatier: The Leopard compatibility problems alluded to above appear to be resolved in Tcl/Tk 8.4.17. Tclkits of 8.4.17 and the official 8.5.0 release are now available.

Updatiest: You can now build your own tclkits with ease using the Kitgen Build System.

SDX

Download sdx.kit from the SDX web page. SDX is a utility that can, among other things, create executable Starpacks by joining Tclkit interpreters with your Tcl code. (Safari may warn that the file is executable and append .sh to its name; just remove the .sh after downloading.)

Files

Open Terminal and change to the directory containing these files:

cd ~/Desktop

Make an executable copy of the Tclkit.

cp tclkit-darwin-univ-aqua tclkit
chmod +x tclkit

The duplicate is needed because Tclkit is used both to execute SDX and as input to SDX. It cannot otherwise operate on itself.

Starpack

Create the Starpack by “quick wrapping” the sample code:

./tclkit sdx.kit qwrap hello.tcl -runtime tclkit-darwin-univ-aqua

This yields the executable file hello, which you can run from the command line:

./hello

Different Tclkits can be used to create executables for different platforms. Omitting the -runtime argument creates a platform-independent Starkit which can be executed by an external Tclkit. Instead of qwrap, more complex projects can use the wrap command to package their entire directory structure as a virtual filesystem.

Icon

Every application needs a good icon. This is not a good icon, but it will suffice as an example:

icon hello.icns

Img2icns is a handy utility for converting images to icns files.

Package

Create a folder called Hello World.app. Because the app extension designates an application, the Finder will treat the folder as an application package. Control-click the embryonic application and select “Show Package Contents”:

Show Package Contents contextual menu

Create a folder called Contents inside the package, and two folders titled MacOS and Resources within Contents. Drag hello.icns into Resources and the hello executable into MacOS.

Info

Every application contains a file that lists certain application properties. Because some properties identify the very components that comprise the application, the application won’t work without this vital file.

Here is an example Info.plist. Place this file in the package’s Contents folder.

Info.plist in Property List Editor

Note that the CFBundleExecutable property identifies the executable (found in MacOS) and that CFBundleIconFile identifies the application icon (found in Resources). The CFBundleIdentifier and CFBundleSignature properties should be unique to your application. The CFBundleGetInfoString, CFBundleShortVersionString, and CFBundleVersion properties specify your application’s version.

Consult Apple’s Property List Key Reference for more details about these and other possible application properties. As XML files, property lists can be edited with text editors or Apple’s dedicated Property List Editor (included with the developer tools).

Showtime

The application package should now be organized like this:

Hello World.app
 /Contents
    Info.plist
   /MacOS
      hello
   /Resources
      hello.icns

It may be necessary to temporarily rename the application in order for the Finder to recognize the new package information. Hello World.app will adopt the hello.icns icon. Give it a double-click:

final application screenshot

The default menu bar items and window title are provided by Tk. The internal main.tcl filename is introduced by qwrap.

So, that’s a tidy way to package a Tcl/Tk program for Mac OS X deployment. The application package is really just a few folders, an icon, and a property list wrapped around a Starpack. If you’re already using Starkits, you’re only a few steps away from delivering a relatively well-integrated Macintosh version of your application.


Credit

The technique described here is largely inspired by Kevin Walzer’s How to Build Tcl/Tk Application Bundles the Mac Way tutorial. The companion article on Tk Aquafication offers more guidance on integration with Macintosh interface conventions.

The example Info.plist is based on the property list included in the Tcl/Tk Aqua 8.4.16 standalone Wish Shell, which I cannot find listed on any relevant web sites. As with other recent releases, it seems to be available only by direct download from mailing list announcements.

Posted on Saturday, December 8th, 2007 in Development, Macintosh. Tags: . 1 Comment