Minimal Tcl/Tk Mac Application Packages
Here is one way to create a self-contained double-clickable Tcl/Tk application for Mac OS X.
Code
Save this text as hello.tcl
:
package require Tk
pack [label .l -text "Hello, World!" -padx 30 -pady 30]
For clarity, save this and other example files to the Desktop.
Tclkit
Download and unzip 8.4.16/tclkit-darwin-univ-aqua
from the Tclkit download matrix. This is a universal binary version of the latest stable release of Tcl/Tk with native Mac OS X interface elements.
Update: On Mac OS X 10.5 (“Leopard”), at least with current X11 patches, you can use non-Aqua Tclkits as the basis for Mac application packages. X11 will open automatically. Since Tk Aqua doesn’t play well with Leopard, this may prove to be a useful (if ugly) interim solution.
Updatier: The Leopard compatibility problems alluded to above appear to be resolved in Tcl/Tk 8.4.17. Tclkits of 8.4.17 and the official 8.5.0 release are now available.
Updatiest: You can now build your own tclkits with ease using the Kitgen Build System.
SDX
Download sdx.kit
from the SDX web page. SDX is a utility that can, among other things, create executable Starpacks by joining Tclkit interpreters with your Tcl code. (Safari may warn that the file is executable and append .sh
to its name; just remove the .sh
after downloading.)
Files
Open Terminal and change to the directory containing these files:
cd ~/Desktop
Make an executable copy of the Tclkit.
cp tclkit-darwin-univ-aqua tclkit
chmod +x tclkit
The duplicate is needed because Tclkit is used both to execute SDX and as input to SDX. It cannot otherwise operate on itself.
Starpack
Create the Starpack by “quick wrapping” the sample code:
./tclkit sdx.kit qwrap hello.tcl -runtime tclkit-darwin-univ-aqua
This yields the executable file hello
, which you can run from the command line:
./hello
Different Tclkits can be used to create executables for different platforms. Omitting the -runtime
argument creates a platform-independent Starkit which can be executed by an external Tclkit. Instead of qwrap
, more complex projects can use the wrap
command to package their entire directory structure as a virtual filesystem.
Icon
Every application needs a good icon. This is not a good icon, but it will suffice as an example:
Img2icns is a handy utility for converting images to icns
files.
Package
Create a folder called Hello World.app
. Because the app
extension designates an application, the Finder will treat the folder as an application package. Control-click the embryonic application and select “Show Package Contents”:
Create a folder called Contents
inside the package, and two folders titled MacOS
and Resources
within Contents
. Drag hello.icns
into Resources
and the hello
executable into MacOS
.
Info
Every application contains a file that lists certain application properties. Because some properties identify the very components that comprise the application, the application won’t work without this vital file.
Here is an example Info.plist
. Place this file in the package’s Contents
folder.
Note that the CFBundleExecutable
property identifies the executable (found in MacOS
) and that CFBundleIconFile
identifies the application icon (found in Resources
). The CFBundleIdentifier
and CFBundleSignature
properties should be unique to your application. The CFBundleGetInfoString
, CFBundleShortVersionString
, and CFBundleVersion
properties specify your application’s version.
Consult Apple’s Property List Key Reference for more details about these and other possible application properties. As XML files, property lists can be edited with text editors or Apple’s dedicated Property List Editor (included with the developer tools).
Showtime
The application package should now be organized like this:
Hello World.app
/Contents
Info.plist
/MacOS
hello
/Resources
hello.icns
It may be necessary to temporarily rename the application in order for the Finder to recognize the new package information. Hello World.app
will adopt the hello.icns
icon. Give it a double-click:
The default menu bar items and window title are provided by Tk. The internal main.tcl
filename is introduced by qwrap
.
So, that’s a tidy way to package a Tcl/Tk program for Mac OS X deployment. The application package is really just a few folders, an icon, and a property list wrapped around a Starpack. If you’re already using Starkits, you’re only a few steps away from delivering a relatively well-integrated Macintosh version of your application.
Credit
The technique described here is largely inspired by Kevin Walzer’s How to Build Tcl/Tk Application Bundles the Mac Way tutorial. The companion article on Tk Aquafication offers more guidance on integration with Macintosh interface conventions.
The example Info.plist
is based on the property list included in the Tcl/Tk Aqua 8.4.16 standalone Wish Shell, which I cannot find listed on any relevant web sites. As with other recent releases, it seems to be available only by direct download from mailing list announcements.
Posted on Saturday, December 8th, 2007. Tags: code, mac, tcl.
2 Responses to “Minimal Tcl/Tk Mac Application Packages”
Posted by Jim on Thursday, March 27th, 2008 at 5:49 PM.
This is essentially the same technique that Starpacker uses when the “Create Mac OS X application package” option is selected.
Posted by iperkeno on Thursday, November 25th, 2010 at 7:56 PM.
Thank you for this tutorial….
it’s great and I was able to add icon to my wrapped app in few minutes.
Nice website :)
bye
Iperkeno